Monday, March 16, 2015

Man, I am way too verbose for Twitter!

Man, I am way too verbose for Twitter! 140 characters and I lose the ability to create sentences!

It had occurred to me while reading the post that the gear separation between pve and pvp gear is great for rated pvp activities and for raids feels intuitive in those instances;World of Warcraft Gold but, for almost every other instance of the game it feels weird.

Would it feel more intuitive for players if, in PvP, players with no PvP gear faced a penalty in rated PvP instances (RBGs and Arenas) that was overcome by using PvP gear? PvP Power would still exist in the manner you described above, but the PvP would also negate the penalty on a flat percentage basis (say, 1/# of major armor slots) until the penalty was reduced. On the flip side, in raids PvP Power wouldn't be effective, thus making PvP gear less attractive for raiding, and preserving the gearing process for both streams.

No comments:

Post a Comment